MARTIPARLADEV
A collection of games created during game jams and short-term projects, developed within limited timeframes and often focused on specific themes. These projects showcase quick problem-solving, adaptability, and teamwork.
This project began as an assignment for my Level Design class, where me and some teammates recreated the Battle of Calypso's Maelstrom from Pirates of the Caribbean 3 using Unreal Engine.A few months later, my colleagues and I decided to update the project, enhancing the visuals and making it available for download to anyone interested in trying it out.You can also explore the documentation behind the level!
Take a look at this quick gameplay!
This was my second ever game jam, where I teamed up with two friends to tackle the shortest one I've participated in — just 48 hours.In order to fit the theme "Roles Reversed", we developed a simple endless game where, instead of being the knight going on adventures, you’re tasked with cleaning up after reckless adventurers by completing fast-paced, frenetic tasks.Despite the limited time and our small team of three, we managed to create one of our most polished games, where I contributed as a game designer and 2D artist.
My first game jam! Back in 2022, I teamed up with some university colleagues to create this humorous, simple game under the theme 'Give Me Support' within a 72-hour time limit. I took on the roles of level designer and 2D artist. This was our first experience with a challenge like this, and although the game ended up being quite simple, we found it quite fun, so we were pleased with the final result.